M577 Armored Personnel Carrier
- Movie: Aliens
UI Design: Fantasy II Film Effects, L.A. Effects Group, Stan Winston Studio
More you might like
away from my computer for the week, here’s a sneak peek of somethin i’m working on! feelin cyberpunk lately
VA-11 Hall A, Cyberpunk Bartender Action.
Ren’py game made for the Cyberpunk Game Jam.
Cat ears, gun for hire, and… I don’t know, I messed up a drink.
Cool pixels.
http://kiririn51.itch.io/valhalla-bar
The game is being developed further beyond the Jam version:
valhallabarman.tumblr.com
Syd Mead (Conceptual illustrations), Blade Runner [And related earlier art), c. 1980.
90s cyberpunk - Billy Idol “Shock to the System” screen capture
Created by Tim & Adrien Soret
A short, moody, cyberpunk adventure game in the spirit of Flashback & Blade Runner. It was originally a small flash game made in 6 days, which won the cyberpunkjam.
You can play the original version here.
Now the brothers have picked up the project and are making it into a full fledged game:
Expect a 2D open world, made up of 4 unique districts each with distinct architecture, cultures and industries.
-
Action & infiltration gameplay in the great tradition of cinematic platformers.
-
Travel between districts using taxis, ferries, or monorail while trying to keep low profile.
-
A diverse, inclusive cast of complex characters to interact with through meaningful, branching dialogue.
-
Varied gameplay such as driving down epic highways, flying security drones, hacking droids to do your dirty work and remain undetected.
-
Interactive, in-game multiple-choice events. In tricky situations, run away, argue to gain more time, or try to pull your gun.
-
Living, simulated world with dense crowd of citizens, each one of them doing his own stuff.
Find more on their website.
(via:retronator)
text-based cyberpunk brainventure
the game is done. finally.
actually it’s been done for a while but guess who forgot to post it >_> <_<




